Principal Components

Principal Components

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Adversarial interaction
How users can win with online platforms
Dec 9, 2019 • 
Rick Barber
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Adversarial interaction
Politics, designed
The most revolutionary thing you can do in today’s politics is to assume at least a few people on the other side are acting in good faith.
Jan 5, 2020 • 
Rick Barber
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Politics, designed
Ah, The New Year
Why your resolutions probably won't work for long
Jan 2, 2020 • 
Rick Barber
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Principal Components
Ah, The New Year
Time as a complicated dimension of UX design
Is faster always better?
Dec 12, 2019 • 
Rick Barber
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Time as a complicated dimension of UX design
Real post-modernity
In 2016, I read The Sovereign Individual and watched James Burke’s Connections for the first time [1].
Mar 25, 2020 • 
Rick Barber
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Real post-modernity
What is Art for anyway?
Artists have always cultivated a mystique.
Feb 23, 2024 • 
Rick Barber

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What is Art for anyway?
The use of knowledge in the tech industry
How much and what kinds of knowledge are most useful?
Jan 2, 2020 • 
Rick Barber

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The use of knowledge in the tech industry
Why Doesn't AI More Often Reflect End Users' Best Interests?
Someone shared a post with this title on Reddit.
Nov 11, 2019 • 
Rick Barber

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Why Doesn't AI More Often Reflect End Users' Best Interests?
For want of a button
How the like button destroyed civilization
Apr 5, 2019 • 
Rick Barber

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For want of a button
The next basic human right
Why autonomy–that is, our ability to choose now, when we are reflective, which impulses to which we will succumb later, when we are not–will be the…
May 8, 2019 • 
Rick Barber

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The next basic human right
Don't share this post
Why the most popular post on Medium sucks
Apr 18, 2019 • 
Rick Barber

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Selfishness and optimality
Putting some more or less formal game theory basics to informal use (hey, that could be the title of Vitalik Buterin’s memoirs)
Apr 2, 2019 • 
Rick Barber

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Principal Components
Principal Components
Selfishness and optimality
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